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Seraphine
the Shield Maiden
A calm knight with a floating crest shield. Protects allies and blocks enemy fire.
A bodyguard. Links to an ally to take damage for them and deletes enemy projectiles with her dome.

Abilities
P
Crest Ward PASSIVE
Gains a shield (10% max HP) after 5 seconds without taking damage.
Q
Aegis Bash
Strike with your shield, briefly stunning enemies in front of you.
Damage 60 / 70 / 80 / 90 + 0.6× spirit power
Each point +17% damage, +0.1s stun (max rank 4)
Cooldown 9sStun 0.8sRange 9
E
Guardian Link
Link to the ally nearest your cursor: you take 40% of the damage they would take.
Each point +0.83s link duration (max rank 4)
Cooldown 14sDuration 5sRange 35
R
Crest Throw
Hurl your crest shield forward. It damages enemies it passes through, then returns and shields you for each enemy hit.
Damage 55 / 64 / 73 / 82 + 0.55× spirit power
Each point +17% damage, +0.83% max HP shield per enemy hit (max rank 4)
Cooldown 10sRange 40
F
Sanctuary ULTIMATE
A dome around you that destroys enemy projectiles for 4s.
Each point +0.75s duration, +15% dome size (max rank 3)
Unlocks at level 8 · ranks up at 11 and 14
Cooldown 65sDuration 4sRadius 14
How to play Seraphine
Best laneBot (protecting a carry)
Ability pointsR > Q > E · F at 8 / 11 / 14
Combo
E Guardian Link on your carry → R Crest Throw through the enemies for shields → Q Aegis Bash anyone who dives. F Sanctuary when the enemy has ranged damage coming in.
Tips
- Guardian Link moves 40% of your ally's damage onto you. Link the carry who's being focused, not the one who's safe.
- Crest Ward shields you after 5 seconds without damage: step back for a moment between trades to get it back.
- Sanctuary destroys projectiles, so it hard-counters archers and gunslingers (Lyra, Hana, Jax) and many mage abilities.
Watch out for
- Low damage, so she can't carry fights alone
- Melee heroes ignore her dome